Geometry Dash Acid Rush II
Geometry Dash Acid Rush II is an exciting level created by Serponge and a group of talented creators. This level serves as a sequel to the original Acid Rush level, with improved theming and gameplay. It is rated as an Epic Medium Demon level, earning 10 stars and featuring 3 user coins. Let's explore the level and discover the locations of these hidden coins!
Gameplay Breakdown
0-5% (Codex)
- This section starts with a slow cube part with blue and green colors.
- The player needs to jump across platforms, hit jump orbs, and go through gravity portals.
- There are two trap jump orbs marked with crosses (x) at 1% and 3%.
- An LDM option is available at the beginning.
5-10% (Jayuff)
- Jayuff's part is another cube section with a toxic-green color scheme.
- The player faces easy jumps, a pink dash orb timing, and more platform jumps.
- They need to avoid saw-blades and spikes while following orb timings.
10-16% (Dudex)
- This part is a normal-speed ship sequence with obstacles and spikes.
- The player must fly between columns and spikes, with gravity portals adding difficulty.
- They fly through a tunnel and a double-speed portal to reach the end.
16-24% (Optical)
- Optical's part is a double-speed cube section with acid-based decorations.
- The player jumps on cracks between platforms and goes through speed portals.
24-31% (Echonox)
- Echonox's part is a double-speed wave segment with lasers at the bottom.
- The player must avoid acid symbols, saw-blades, and detailed blocks.
31-40% (Lumpy)
- This section is a fast-paced spider segment with occasional UFO segments.
- The player faces sudden speed changes and technological-themed obstacles.
40-45% (ChaSe)
- ChaSe's part is a difficult cube section with various orb-based timings.
- The player jumps across platforms and goes through a half-speed portal.
45-57% (Serponge + Samoht)
- The music changes, and the player enters a quadruple-speed ball segment.
- Tricky timings with and without orbs are present.
- This is followed by a quadruple-speed ship sequence with spinning obstacles.
57-64% (Thomartin)
- Thomartin's part is a tricky double-speed cube section with orbs and gravity portals.
- The player then enters a robot segment and a second cube section with similar obstacles.
64-73% (G4lvatron)
- G4lvatron's part combines ship, UFO, and cube sections in a modern style.
- The sections have double-speed, except for the ship sequence, which is triple-speed.
- The player faces game mode transitions, spikes, orb timings, and gravity changes.
73-79% (Vlacc)
- This section has a double-speed wave segment with tight spaces.
- It transitions to a half-speed with gear obstacles.
- Next is a double-speed cube section with orb timings and speed changes.
- The flashing background can be distracting.
79-88% (Spu7Nix)
- This part is a quadruple-speed robot segment with quick jumps, orb timings, and speed changes.
- It requires precise timing and can be challenging.
88-100% (Kips)
- Kips' part starts with a short triple-speed robot segment with simple timings.
- It continues with an easy triple-speed UFO segment with gravity portals and saw-blades.
- Then, a triple-speed robot segment with orb timings and a size portal.
- Finally, a quadruple-speed auto mini-cube section that leads to the end with the creators' names.
User Coins
First Coin (Located at 13%)
- In the ship sequence, there is a small red button above the block at 1%.
- The player needs to jump to the bottom of the top block and press this button.
- Pressing the button moves a lamp downward, leading the player to a roof area where they become a mini-cube.
- The cube section becomes slightly more challenging.
- In Jayuff's part, the player must skip the second blue orb at 8% and jump into a crevice in a block containing a necessary potion.
- After jumping over the spikes, the player needs to fly up to the coin at 13% to collect it.
Second Coin (Located at 67%)
- Just before a triple speed- and ship portal, the player can find the second coin.
- At 60%, the player needs to skip the normal route containing a blue orb and collect a potion instead.
- They must perform a big robot jump over a small saw blade, which will land them upside down on a fake spike attached to a set of blocks.
- Another big jump with the robot will lead them to a platform with the key.
- After returning to normal gravity using a blue pad, the player needs to complete a few cube jumps similar to the regular route.
- After traveling through a teleportation portal, the player should hold down while jumping as the cube to skip the jump orbs and land on the ledges.
- The third coin can be found on the last ledge.
Third Coin (Located at 81%)
- In the robot segment, the third and final coin is hidden.
- At 23%, the player needs to collect a key by jumping to the surface from above.
- Inside a pipe, they will find the key.
- When the player reaches the robot segment at 81%, they should jump at a minimum distance from the edge of the platform.
- This jump will take them into a slot with the hidden coin.
Trivia
- The level is free to copy.
- It consists of 79,647 objects.
- Geometry Dash Acid Rush II is the sequel to Acid Rush and the prequel to Acid Rush III.
- The user coins were added by ViPriN.
- This level was rated on February 24, 2018.