Geometry Dash Hydra

Geometry Dash Hydra

Geometry Dash Hydra

Geometry Dash Hydra

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Geometry Dash Hydra

Geometry Dash Hydra

Geometry Dash Hydra
5

Brace yourself for a pulse-pounding journey through the neon-bathed world of Geometry Dash Hydra. This epic Harder level by Darwin GD earns its brutal 6-star rating and 3 user coins, pushing players' skills to the very limit across 49 seconds of hyperspeed action.

Gameplay

From the outset, you'll need lightning reflexes just to stay alive as menacing spikes fill each obstacle-laden stage. Surmount the spiky cube gauntlets first, timing each jump to avoid a perilous fall. Then take the helm of your glowing ship as it shrinks and expands to the beat, guiding it through tight openings and tunnels lit up in vibrant neon.

The real test comes next - mastering the UFO as you battle disorienting gravitational portals and rapid-fire color changes. Even the slightest mistake means starting the insane sequence over. Somehow make it through to face off against mesmerizing green glitches and waves of varying difficulty, all leading up to the iconic dual cube and ball stages bathed in Darwin GD's signature Sunset visuals. Only the most dedicated players will be able to conquer Hydra's relentless onslaught of precision demands and breakthrough to the end.

Coins

The level contains three coins, which are collected in an unusual manner. Throughout the level, you need to collect 5 small coins. We are shown a kind of coin counter for collecting 1 coin.

  • The first small coin is at 10%. You just need to start in the right place.
  • The second small coin is at 22%. You must not let go by 21%. You will not be killed, but will fly between the walls.
  • The third small coin is at 41%. You just need to hit the ceiling with a coin.
  • The four small coins are at 61%. You need to get up on the wave a little higher.
  • The fifth small coin is at 87%. You just need to let go sharply down to the coin. After collecting, it is necessary to fly sharply up and back to the level.

How to play

  • Press [up] [w] [space] or click to jump and to jump on yellow rings
  • Avoid the spikes In ship mode, hold to fly up and release to fly down
  • Hit a yellow pad to jump high Hit a blue pad to jump higher (missing a gravity portal)
  • For bonus points, collect the coins Press L to toggle effects (to reduce lag)
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