Geometry Dash Theory of Firepower

Geometry Dash Theory of Firepower

Geometry Dash Theory of Firepower

Geometry Dash Theory of Firepower

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Geometry Dash Theory of Firepower

Geometry Dash Theory of Firepower

Geometry Dash Theory of Firepower
4.83

Geometry Dash Theory of Firepower is a game created by TheRealDorami (Dorami), known for its difficulty as a Hard Demon level rated 10 stars. It is the first level in the Theory series by Dorami, and it is mainly recognized for its intense memorization, timing, and a few skill-based sections.

Gameplay

Theory of Firepower begins with a long and complicated cube section that features numerous tight jumps, gravity portals, and size portals. This opening part can be confusing and difficult to navigate, requiring precision and careful timing. The text "Get On It" appears at the end of this section, signaling the beginning of the next part.

The next segment is a challenging UFO section with scattered obstacles, gravity and size portals, and speed portals mixed in. This part is separated by an auto-ball section, which provides some brief relief before diving back into the difficulty. After this, players face a dual cube segment with many size portals and gravity portals, demanding memorization and timing.

Then there is a ball section that requires precise timing, featuring many invisible blocks and spikes with the text "Keep Going!" appearing four times. This part is followed by a mirrored ship sequence requiring some simple straight-flying. The next part features a ball segment with a few timings, followed by a UFO part with a few portals to negotiate.

Afterward, there is a mini-ship segment that is not as tight as other parts of the level, followed by a mini-cube segment requiring two jumps over invisible spikes. Then, there is a mini-wave segment with a few tight spaces involving gears and spikes with the text "Dorami" appearing in block form. Finally, the level ends.

Interesting Facts

  • Theory of Firepower originally contained a mini-UFO segment that was removed in later versions.
  • It was originally easier than its current iteration, and there was a much harder version with buffed sections and confusing areas.
  • In total, the level contains 14,231 objects, showcasing the creator's dedication to creating a challenging and intricate gameplay experience.
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