Geometry Dash Bloodbank
translator
- Afrikaans
- Albanian - shqipe
- Arabic - العربية
- Armenian - Հայերէն
- Azerbaijani - azərbaycanca
- Basque - euskara
- Belarusian - беларуская
- Bengali - বাংলা
- Bulgarian - български
- Catalan - català
- Chinese - 中文(简体中文)
- Chinese - 中文 (繁體中文)
- Croatian - hrvatski
- Czech - čeština
- Danish - dansk
- Dutch - Nederlands
- English
- Esperanto - esperanto
- Estonian - eesti
- Filipino
- Finnish - suomi
- French - français
- Galician - galego
- Georgian - ქართული
- German - Deutsch
- Greek - Ελληνικά
- Gujarati - ગુજરાતી
- Haitian Creole - kreyòl ayisyen
- Hebrew - עברית
- Hindi - हिन्दी
- Hungarian - magyar
- Icelandic - íslenska
- Indonesian - Bahasa Indonesia
- Irish - Gaeilge
- Italian - italiano
- Japanese - 日本語
- Kannada - ಕನ್ನಡ
- Korean - 한국어
- Latin - Lingua Latina
- Latvian - latviešu
- Lithuanian - lietuvių
- Macedonian - македонски
- Malay - Bahasa Melayu
- Maltese - Malti
- Norwegian - norsk
- Persian - فارسی
- Polish - polski
- Portuguese - português
- Romanian - română
- Russian - русский
- Serbian - Српски
- Slovak - slovenčina
- Slovenian - slovenščina
- Spanish - español
- Swahili - Kiswahili
- Swedish - svenska
- Tamil - தமிழ்
- Telugu - తెలుగు
- Thai - ไทย
- Turkish - Türkçe
- Ukrainian - українська
- Urdu - اردو
- Vietnamese - Tiếng Việt
- Welsh - Cymraeg
- Yiddish - יידיש
Whose blood will be spilt in the Geometry Dash Bloodbank? Who will win in the end? How many will be left alive? Good luck... Published by CrystalKeeper7, Geometry Dash Bloodbank is an Extreme Demon mega-collaboration. After the first level, "Cataclysm," and the level that came before it, "Aftermath," this one is the second in a series of three Demon levels that all have the same general subject.
How to play
translator
- Afrikaans
- Albanian - shqipe
- Arabic - العربية
- Armenian - Հայերէն
- Azerbaijani - azərbaycanca
- Basque - euskara
- Belarusian - беларуская
- Bengali - বাংলা
- Bulgarian - български
- Catalan - català
- Chinese - 中文(简体中文)
- Chinese - 中文 (繁體中文)
- Croatian - hrvatski
- Czech - čeština
- Danish - dansk
- Dutch - Nederlands
- English
- Esperanto - esperanto
- Estonian - eesti
- Filipino
- Finnish - suomi
- French - français
- Galician - galego
- Georgian - ქართული
- German - Deutsch
- Greek - Ελληνικά
- Gujarati - ગુજરાતી
- Haitian Creole - kreyòl ayisyen
- Hebrew - עברית
- Hindi - हिन्दी
- Hungarian - magyar
- Icelandic - íslenska
- Indonesian - Bahasa Indonesia
- Irish - Gaeilge
- Italian - italiano
- Japanese - 日本語
- Kannada - ಕನ್ನಡ
- Korean - 한국어
- Latin - Lingua Latina
- Latvian - latviešu
- Lithuanian - lietuvių
- Macedonian - македонски
- Malay - Bahasa Melayu
- Maltese - Malti
- Norwegian - norsk
- Persian - فارسی
- Polish - polski
- Portuguese - português
- Romanian - română
- Russian - русский
- Serbian - Српски
- Slovak - slovenčina
- Slovenian - slovenščina
- Spanish - español
- Swahili - Kiswahili
- Swedish - svenska
- Tamil - தமிழ்
- Telugu - తెలుగు
- Thai - ไทย
- Turkish - Türkçe
- Ukrainian - українська
- Urdu - اردو
- Vietnamese - Tiếng Việt
- Welsh - Cymraeg
- Yiddish - יידיש
- Press [up] [w] [space] [ctrl] [shift] or click to jump and to jump on yellow rings
- Avoid the spikes
- In ship mode, hold to fly up and release to fly down
- Hit a yellow pad to jump high
- Hit a blue pad to jump higher (missing a gravity portal)
- For bonus points, collect the coins
- Press L to toggle effects (to reduce lag)
- Press B to toggle background (can also reduce lag)
Thanks to BennAyBoy from Scratch for this project